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Showing posts with the label PC

We don't go to Ravenholm...

Half-Life 2 (PC, XBOX, PS3) I finally completed Half-Life 2, after approximately 2 weeks of obsessive, addictive gameplay. The only obvious thing I could do was write a review! Read on... In those 2 weeks I honestly couldn't stop thinking and even dreaming about this game; I constantly wanted to play it! It was more an experience for me than a fully-fledged game; I felt like I was really there, I really was Dr Freeman, I really was fighting the Combines, and there really was something spectacular going on--a rebellion, a war. Half-Life 2 is a game by VALVE (the company that brought you Left For Dead 2, Portal, Team Fortress 2), and was released in 2004 on PC, and was also released on other platforms.  It's a linear game, but trust me; it hardly seems linear, although if you analysed the levels you could tell. Being led to different areas by the different characters seems natural--a natural flow into the next area of the game. Sometimes certain games really feel  linear, bu...

Terraria, my favourite indie game so far

"Minecraft in 2D"...but it isn't like that at all, except for the way you dig for materials (such as rock, iron, silver, obsidian and even meteorite), the pixellated look, and the overall idea. Terraria : this game you really shouldn't miss out on. It's currently £5.99 on Steam, and is an epic game that will make you want to keep playing. So far I've clocked up to 57 hours on it, and I haven't even beaten the "end" * boss. Don't be repulsed by the pixel art style, as you'd be missing out on a massive game if you didn't buy it because of the graphics. Just like Minecraft, Terraria flaunts its pixellated goodness in a modern way, without being too "in your face" and downright annoying. You're armed with a pick, axe, shortsword, some money, a hammer, and left to get on with it--you don't even have to read any of the tips the Guide gives you as soon as you spawn. This is a game where you look for the excitement yours...